RAGE is the ultimate post-apocalyptic cowboy simulator. But instead of a Mysterious Cowboy Hero, you’re a nanotrite-infused superman who’s just woken up from a century-long cryogenic sleep. Instead of a trusty American Colt or other steed, you ride an off-road buggy with nitrous, dual machine-guns, and rocket launchers. And shootouts are very, very fun.
Thinking I had a decent grasp of the basics, I loaded up the game and headed over to the multiplayer lobby. After a short wait the matchmaking service drops me into an arena with a foe named Sinistro. He begins the match with some friendly chat, “So how many online games have you played?” Knowing that my newness to the game will be exhibited in how poorly I play, I tell him, “Including this one… One.” He responds with a greeting of welcome, capped off with a smiley face. I take the gesture of politeness to mean I won’t be destroyed instantly.
“[…]Sid Meier’s SimGolf eschews realism, slices and dices the various aspects of course design and management, and sticks all the fun bits into a game.”
Playing it safe doesn’t capture what I consider is the essence of what it is to be a gamer; which is to discover compelling narratives and exciting experiences firsthand. It’s certainly not in the spirit of RavingLuhn, where one of my goals is to, “sift through the games of PC past and present to pull out which ones are worth experiencing today”. Therefore I present to you the only resolution I’ve made for the year 2017…
So I went an entire calendar month without playing a violent video game. Woo. If it sounds boring, that’s because it was! But I say that in reference to the experiment itself and not about the games I ended up playing. In fact, this turned out to be a great opportunity to rediscover some of the titles in my library.
Streaming and creating video content is a lot of fun, but it isn’t for everyone. If you don’t possess the capability to create a technically sound stream, you’ll probably cause nothing but frustration for yourself and your viewers.
Hitman is a surprisingly smart game of clandestine operations and deadly meetings that can turn into a full-blown chaos simulator if you let it. There are still guidelines and principles you must adhere to, but it’s more akin to being set loose in a sandbox than being told to walk down a hallway. This freedom means that instead of being forced to play the game someone else’s way, you can play it your way.
There’s a crew capsule in orbit around Kerbin. That’s the good news. There’s only a crew capsule in orbit around Kerbin. That’s the bad news. It’s bad because the crew capsule is no longer attached to an engine. Or maneuvering thrusters. Or any other spaceship parts that allow it to move under its own power. So it’s stuck in orbit above the planet with no way to move. How did it happen? I blame it on my love of pushing buttons.