I don’t think it’s hyperbole to say that Modern Warfare was a watershed title for first-person shooters. Both the single player campaign and multiplayer experience built on past titles in the series to create a new definitive first-person shooter experience. For better or for worse, games are still trying to copy what COD4 accomplished; and relatively few have been successful.
Heavily influenced by the first-person and (mostly) combat-free games like Mirror’s Edge and Portal, ASAMU creates an experience where the journey is more fun than the destination. Why walk, drive, fly, or teleport anywhere when you can instead strap on a power suit and use an electric tether to fling yourself between points? It is admittedly an answer to a question that nobody asked, but considering how much fun it is: who really cares where the question came from?
At the time this article is written, RollerCoaster Tycoon has had two released sequels, with RollerCoaster Tycoon 4 slated to come out at the end of 2015. Two other theme park games are also in development, Parkitect and Planet Coaster, and are slated for release in 2016. So the question becomes: “Why is RollerCoaster Tycoon still worth playing?”
Answer: “It’s just fun!”