[…] I’m going to try and avoid “video game violence” for a month. It’s not my goal to make any kind of a statement by avoiding any particular games. Rather my pledge is simply a response to an observation that most of my preferred games focus on destruction. I want to go a month focused on construction. I want to build some worlds instead of tearing them down.
Blowing stuff up in video games makes me happy. To put it another more controversial way, I enjoy the virtual violence in video games. This revelation came to me about the same time I noticed I’d spent fifty-three hours in id Software’s best shooter, RAGE. Fifty-three hours is a significant amount of time to devote…
After mulling it over for several hours I finally made the realization that the real failure of Battlefront isn’t how it looks, or how it plays: it’s how much I care about what’s going on. Yes, these are spectacular battles rendered with craftsmanship and fidelity never before seen in a Star Wars game, but I just have no reason to care about any of it. […] Having said all that, I’ll buy the game the next time it’s on sale for $20 or less.
Ah summer, that time of year for cookouts, outdoor sports, fires, and other activities involving fresh air. It gets everyone else out of the house so you have the computer all to yourself for your gaming binge! The Steam summer sale exists so that you never run out of games for your library. Nearly everything in their digital store is discounted, and it’s easy to be overwhelmed by the sheer volume of options. Therefore, with one weekend left in the sale I humbly offer a few tips to help your wallet and your gaming library
Dark Souls Journal is a running series chronicling my experience in a blind playthrough* of Dark Souls *Blind playthough means I’m not consulting any external guides or tutorials for hints or tips about how to play the game. All I have is the game and its manual. Read previous entries in this series: Part 1 At first…
Mirror’s Edge hopes to answer the question: Can a shooter without guns be fun? The answer is yes: if you allow the player freedom of movement. Though the linear nature of the game can be a weakness, the setpiece moments are some of the most fun you’ll have in a video game.
My first time on the trail was a comedy of tragic events. At the first river crossing one of my party members drowned when my wagon tipped over in less than four feet of water. Tragic, but one less mouth to feed meant my food would last longer for the living travelers. People got sick. Limbs were broken. We got lost. There was fog. There were measles. Then a thief stole some of my oxen. And not just some of them, but most of them. As in, eight out of my ten. Who steals eight oxen?