“OpenRCT2 is an open-source re-implementation of RollerCoaster Tycoon 2 (RCT2), expanding the game with new features, fixing original bugs and raising game limits.”. To put it another way, a dedicated group of fans have spent years voluntarily rebuilding RollerCoaster Tycoon and improving it in nearly every way.
Casually browsing game review websites reveals that most contemporary games seem to be considered “good” in the sense that they’re well-made and don’t have critical errors that render them broken. So if most games are “good”, how do you know if a game will be fun for you? That’s not something a review score can tell you.
Summer is only four days old and we’re already being bombarded with deals from Steam. This annual event exists for seemingly no other reason than to ensure your backlog of games grows ever larger.
Streaming and creating video content is a lot of fun, but it isn’t for everyone. If you don’t possess the capability to create a technically sound stream, you’ll probably cause nothing but frustration for yourself and your viewers.
[…] I’m going to try and avoid “video game violence” for a month. It’s not my goal to make any kind of a statement by avoiding any particular games. Rather my pledge is simply a response to an observation that most of my preferred games focus on destruction. I want to go a month focused on construction. I want to build some worlds instead of tearing them down.
At the time this article is written, RollerCoaster Tycoon has had two released sequels, with RollerCoaster Tycoon 4 slated to come out at the end of 2015. Two other theme park games are also in development, Parkitect and Planet Coaster, and are slated for release in 2016. So the question becomes: “Why is RollerCoaster Tycoon still worth playing?”
Answer: “It’s just fun!”